Founder & Solo Developer
2025 — Present
DoomFrog Games
- Founded independent studio focused on original multiplayer survival games
- Developing an open-world survival game with procedural biome generation, AI-driven zombie hordes, resource gathering, and base building on a moving train
- Released DEAD END as a 100% solo project — design, programming, art, UI, and audio
- Full-stack development using Luau with strict typing, custom service framework, and client-server architecture
- Built custom developer tooling including a Roblox Studio macro plugin system and an in-game developer control panel for live debugging and administration